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zombz

For Licensing Opportunities for The Zombz-

Unforgettable Licensing
A division of Unforgettable Enterprises, Inc.

Phone: 847.291.0992
Fax: 847.291.1163

www.unforgettablelicensing.com

Bruce Bronn, President

Mark Shachtman, CFO

Brian Eich, Legal


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Who knew there were so many fun things to do when you're a zombie? For DK, Rot and Wreck (the trio of trouble-making but good-hearted undead teens with crypts full of attitude known collectively as THE ZOMBZ), everyday is halloween and a chance for fun and adventure.

THE ZOMBZ fulfill every boys fantasies of being wild indestructible adventurers who fight the forces of evil and injustice. Together, they emphasis the value of friendship and being true to yourself while tackling the issues that concern all kids their age (alive or undead).

zombz skullz

Zombies (from Dawn of the Dead, Resident Evil, White Zombie, Left 4 Dead, and even Thriller to Marvel Zombies, World War Z, Zombie Survival Guide, Pride and Prejudice and Zombies, and more) have already invaded pop culture.

Now, The Zombz let Tween/Teen boys join in on the fun as The Zombz bring youthful fun and adventure to the zombie trend.

The Zombz combine cool colorful Extreme Sports and Skateboarding action with Gross-Out (but not overly graphic) Cartoon Gore: a truly killer combination for reaching young boys.

The Zombz boy-friendly color palette (greens, blues, purples, browns, greys and black) is strong and dark.

The Zombz
graphic licensing elements including skulls, bones, and biohazard symbols are designed to appeal to extreme sports enthusiasts and guys in general.

The Zombz gnarly indestructibility, undying friendship, and unapologetic attitude make them a perfect action adventure property for tween/teen boys as we look for a publishing platform.

The Zombz provide a boy-friendly monster/horror complement to the more girl-friendly vampire/goth trend.

The Zombz product development portfolio created by Drawn to be Wild includes Logo Treatments, Taglines, as well as character artwork and descriptions for D.K., Rot and Wreck (the trio of trouble-making but good-hearted undead teens known collectively as The Zombz) as well as additional characters and other supporting elements.

 

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TM & © Drawn to be Wild. THE ZOMBZ and all related logos, characters, names and distinctive likenesses are the exclusive property of Drawn to be Wild.

 
 

 

DK, Rot and Wreck aren’t typical teenage boys. They’re practically indestructible, feel no pain, have amazing supernatural powers and can perform feats you or I could only dream of. The only problem is, they are zombies; undead creatures with green complexions, rotting flesh squirming with maggots and removable limbs. For decades, the three fiends have haunted the abandoned graveyard that sits on the hill behind the small town of Apathyville, protecting the unknowing townspeople below from a dark evil that hides deep in the woods.

The three friends enjoy each other’s company and have learned so much from the dead buried all around them but after decades of living together, the boys grow restless. The constant struggle between good and evil keeps life exciting for them, but DK dreams of one day, venturing away from his home in search of adventures beyond the cemetery gates.

Unfortunately, DK, Rot and Wreck are bound to the cemetery by a pact they made decades ago. For only they are aware of the ancient evil that is buried deep inside the cemetery and the magic circle that binds them all together. If the boys cross this invisible border that separates their magical world from ours, they will break the spell and unleash an evil plague of undead creatures on the small town below and the world.

One day however, fate steps in when the cemetery is marked for demolition to make way for new housing. When the Zombz are forced from their homes the spell is broken and they are exposed to the townspeople who quickly shun them. Meanwhile, the three aren’t the only ones set free!

 

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